class Ghost {

private:
	int pos_Y;
	int pos_X;
	char elemBefore;
	int deplacementX;
	int deplacementY;

public:
	Ghost(int,int);
    int getDeplacementX(){
    	return this->deplacementX;
    }
    int getDeplacementY(){
    	return this->deplacementY;
    }
    char getElemBefore(){
    	return this->elemBefore;
    }
    int getPosX(){
    	return this->pos_X;
    }
    int getPosY(){
    	return this->pos_Y;
    }
    void setCurrentDirection(int currentDirection);
    void setElemBefore(char elemBefore);
    void setPosX(int posX);
    void setPosY(int posY);
    void setDeplacementX(int deplacementX);
    void setDeplacementY(int deplacementY);
};
